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FPSC Classic Models and Media / Shader problem with hands

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Carloquiga
1
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Joined: 16th Mar 2018
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Posted: 24th Aug 2018 19:32
Hi, i'm trying to modify the russian weapons mp adding iron sights, shaders and removing the wrong transparencies.
I added iron sights and transparencies, but now i'm having problems with shaders.

Bumpbone.fx works on weapons (but sometimes they are really too dark, like in a pic here) but on the hands the effect create like a low-poly model (see the images).
How can i resolve it?
Thanks

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ncmako
7
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 25th Aug 2018 15:19
Carloquiga Depending on how you have your textures setup, most weapons seem to use the
"bumpcubereflectalpha.fx" or the "phong_bump_specular.fx" shaders. I don't believe I've
seen bumpbone used yet ?
My games never have bugs. They just develop random features..
Lots and lots of random features...
Carloquiga
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Posted: 25th Aug 2018 15:49
Thanks for the answer. I tryied those effects but the result is the same.
ncmako
7
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Location: Hendersonville,NC
Posted: 26th Aug 2018 12:33
Carloquiga Yeah, I looked at the pics and there appears to be something wrong
with those weapons or mesh? Is it just one pack or all weapons with the problem?
What version fpsc are you using
My games never have bugs. They just develop random features..
Lots and lots of random features...
Carloquiga
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Joined: 16th Mar 2018
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Posted: 26th Aug 2018 16:28
I'm using FPSC 1.20 with black ice mod.
All the weapons of this pack have the problem.
They have no N and S textures.

This is the model pack http://fps-creator-glo.ucoz.ru/stuff/user_model_pack/russian_pack/2-1-0-5130
ncmako
7
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 26th Aug 2018 19:55
Carloquiga Ah a Russian made pack. I hope is not pirated ? It's been a long problem here.
Figures that something is missing from the pack. You'll just have to make the textures yourself.
Just grab EAI's weapons packs and you know they will work right out of the box
My games never have bugs. They just develop random features..
Lots and lots of random features...
uzi idiot
Valued Member
9
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Joined: 27th Dec 2009
Location: Who Knows?
Posted: 27th Aug 2018 00:23
Quote: "They have no N and S textures."

That's why, it looks like a broken normal map.
Also those are clearly the weapons from S.T.A.L.K.E.R
If something compiles on the first try. Something is terribly wrong.
Carloquiga
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Posted: 27th Aug 2018 16:59
Quote: " I hope is not pirated ? It's been a long problem here."

I really don't know, how could i understand if it's pirated?

Quote: "You'll just have to make the textures yourself."

I've tried to do the textures myself but there are different textures for weapons and hands, so i can make N and S textures but hands still have that problem
ncmako
7
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 27th Aug 2018 21:56
@ Carloquiga As uzi idiot has stated ....
Quote: "those are clearly the weapons from S.T.A.L.K.E.R"

I wouldn't touch these if I were you sorry
My games never have bugs. They just develop random features..
Lots and lots of random features...

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