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FPSC Classic Showcase / [X9] StickWar (WIP) (DEMO V0.50)

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ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 27th Aug 2018 20:52 Edited at: 30th Aug 2019 03:21
Hello, today i want to show my new game (it's not going to be canceled, unlike kea), it's called "StickWar", and i have finished a 1-level demo, and every new demo version will have new levels (up to 3).

Story:
The year is 2005, the Blues thought there would be no more wars, no more conflicts with the Reds, however, the Reds had a plan, Operation: Conker.
Just another plan to conquer the world. Captain Guy (player) and other Blue soldiers were sent to a mission to kill more reds and stop Operation: Conker from happening.
Everything was going as planned, until you and your pals were captured. You woke up in a high-security complex, sitting on a electric chair.
Every Blue soldier is probably dead, except You. You MUST get outta here!

Features:
Shiny stock fpsc guns!!!
Reading Red's PMs on their computers!
EPIC STICKMAN SHOOTOUTS!
1 LEVEL!!
2 secrets!

NOTE: The use key is "F" and the crouch key is "CTRL", but you can change the keys in the sw launcher.

Screenies are attached.

Download:
http://www.mediafire.com/file/cn4ydn3k32da7d9/CBSWD.rar/file

Made by cambreaKer (a.k.a ScooT9)
hi, i'm a random guy who's making random games with random game engines for random reasons

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ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 28th Aug 2018 21:51
ScooT9 I played the demo and must say it was a blast Nice quick/fast moving shooter.
Hope you finish the whole game, I'll definitely play it. The only/one thing I didn't like was having to use the "F" key for "use" instead of the normal "Enter" key.
Other than that, good work so far !!!

My games never have bugs. They just develop random features..
Lots and lots of random features...
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 29th Aug 2018 14:29
Glad you enjoyed the game, also you can change the use key to enter in the options menu, but in the game it will still say "press f", i will probably change that to just say "use" or something like that.
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 29th Aug 2018 15:34
New level2 wip screenies, featuring uzi idiot's awesome water shaders.

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ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 4th Sep 2018 22:27
ScooT9 Looks good so far. Keep up the same feel & pace as the demo
My games never have bugs. They just develop random features..
Lots and lots of random features...
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 7th Sep 2018 17:02
Maybe i will add some suprises in level2, also, there's going to be music in the new demo, but im still waiting for permission to use the music, if i'm not going to get permission for music until i will finish level3 or 4, i will just use stock fpsc music or none at all.
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 9th Oct 2018 06:52
level2 is almost done, maybe i'll also make a level 3 for the new demo
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 9th Oct 2018 23:02
ScooT9 Great ! Can't wait to play it. The first level was a blast
Take your time, don't rush it.
My games never have bugs. They just develop random features..
Lots and lots of random features...
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 13th Oct 2018 21:47
i like how you are the only person who's commenting here
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 26th Oct 2018 13:46 Edited at: 26th Oct 2018 13:46
level2 is done, new demo version will have 3 levels
hi, i'm a random guy who's making random games with random game engines for random reasons
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 3rd Dec 2018 10:02
ScooT9 How's it going ?
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where
Pvt.Dan
6
Years of Service
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Joined: 24th Jul 2017
Location:
Posted: 14th Dec 2018 09:53
How did you find those nice water effects ScooT?
Medal of Honor
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 14th Dec 2018 12:48
Here: https://forum.thegamecreators.com/thread/214817?page=11#msg2616905
hi, i'm a random guy who's making random games with random game engines for random reasons
Pvt.Dan
6
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Location:
Posted: 15th Dec 2018 04:32
Thanks, but how do I apply this to FPS Creator?
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sbegley001
7
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Joined: 17th Jun 2016
Location: Southern Oregon, USA
Posted: 15th Dec 2018 05:54 Edited at: 15th Dec 2018 05:55
@PVT Dan

Replace the default water.fx and texture files in the effectbank/common folder with uzi idiots water.fx and texture files. Make sure to backup your original water.fx and textures first by putting them in a backup folder.

edit: may cause quite a dip in framerate, depending on your machine.
Pvt.Dan
6
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Joined: 24th Jul 2017
Location:
Posted: 15th Dec 2018 07:42
Thanks
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ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 11th Apr 2019 14:11 Edited at: 11th Apr 2019 14:24
Hello, it's been a while since the last update, just wanted to say that i'm still working on stickwar, and i've been trying out new ideas. For now, keep an eye out for new updates that are coming soon..
hi, i'm a random guy who's making random games with random game engines for random reasons

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ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 11th Apr 2019 21:50
@ ScooT9
Quote: "i'm still working on stickwar"

Terrific Scoot9, I've been keeping an eye on it.
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where
ScooT9
6
Years of Service
User Offline
Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 14th Apr 2019 21:48
3 new screenshots, one from the first level (set inside blue base) and two from level 4
those screenshots are attached
hi, i'm a random guy who's making random games with random game engines for random reasons

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xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 15th Apr 2019 03:31
ScooT9,
I like the idea of the stick figures, it's unique, but what about the rest of the scenery? Wouldn't it be better if it kind of went along with the characters? Otherwise, they just look out of place. :
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 25th Apr 2019 20:40
new demo is coming soon, it will have 5 levels, 2 of them being split into 2 seperate levels, also, there will be some cutscenes
hi, i'm a random guy who's making random games with random game engines for random reasons
ScooT9
6
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 7th Jun 2019 16:28
I have just made an itch.io page, link here: https://cambreaker.itch.io/stickywar
hi, i'm a random guy who's making random games with random game engines for random reasons
superunixstudio
5
Years of Service
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Joined: 5th May 2018
Location:
Posted: 29th Aug 2019 20:23
there is no game there
ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 30th Aug 2019 03:20
what do you mean, click on the blue download link, the game's there.
hi, i'm a random guy who's making random games with random game engines for random reasons

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