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AppGameKit Classic Chat / How do I embed a gameguru level in my current project?

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SImonK
6
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Joined: 28th Aug 2018
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Posted: 28th Aug 2018 13:59 Edited at: 28th Aug 2018 14:26
The documentation just seems to show you how to load the original ggloader.agk. I Can't figure out how to just have my own very simple layout made in GG brought into AGK. I've already done the 3 hour conversion (?!) but Now all that seems to load is an empty terrain with a player character, this isn't my scene. Is there a video or example somewhere with the process of editing a level and then running int through AppGameKit? I I guess its all pretty pointless isf the process is too complicated though. There seems to be a lot of fiddling around with folder paths and converting data so far but I'm hoping thats just a one off..

Should I be looking for a LoadGameGuruScene() command or something in my agk project?
SImonK
6
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Joined: 28th Aug 2018
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Posted: 28th Aug 2018 15:03
I have followed all the steps in the documentation but in the end (after the 3 hour conversion process) it just loads an almost flat scene with a guy with a gun when I run the GGloder.agk. I have saved my own fpm out, run the conversion for this but when I run the ggloader it loads the same old level. I actually want to load my own scene into my own existing agk project. How do I do that?
SImonK
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Joined: 28th Aug 2018
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Posted: 28th Aug 2018 17:16
This is all I get, followed by a default empty sceene with a first person view and a bit of mostly flat terrain with some water.


smallg
Valued Member
18
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Joined: 8th Dec 2005
Location: steam
Posted: 28th Aug 2018 23:47
this might help you
life's one big game
spec= 4ghz, 16gb ram, AMD R9 2700 gpu

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