I only updated version of agk and this happened to pixelstein???
Where working on a update and noticed this…
only thing i do in this loop with them is this…
if GetEditBoxHasFocus( 21 ) = 0
temp=val(GetEditBoxText( 21 ) )
if temp>0 and temp<=8 then My_Inputs.Button_One=temp
endif
if GetEditBoxHasFocus( 22 ) = 0
temp=val(GetEditBoxText( 22 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Two=temp
endif
if GetEditBoxHasFocus( 23 ) = 0
temp=val(GetEditBoxText( 23 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Three=temp
endif
if GetEditBoxHasFocus( 24 ) = 0
temp=val(GetEditBoxText( 24 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Four=temp
endif
if GetEditBoxHasFocus( 25 ) = 0
temp=val(GetEditBoxText( 25 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Five=temp
endif
if GetEditBoxHasFocus( 26 ) = 0
temp=val(GetEditBoxText( 26 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Six=temp
endif
if GetEditBoxHasFocus( 27 ) = 0
//temp=val(GetEditBoxText( 27 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Seven=temp
endif
if GetEditBoxHasFocus( 28 ) = 0
temp=val(GetEditBoxText( 28 ) )
if temp>0 and temp<=8 then My_Inputs.Button_Eight=temp
endif
if button=19 // back to main
Gui_Beep()
Game.State=0
Delete_Settings( 0 )
Create_Main( )
endif
After some tests so did i change the width to 114 instead of 14 to try ……..
And then it stops so there is something with size of input box and the text in it ?
A input box width smaller then 18 causes this bug …..