There are other problems at schools:
- no hardware
- hardware like Pentium IV single core
- Raspberry Pis, but no displays
- no admins
- no space for the projects
Every installation is a security mess. And most of the schools I know, have no own cloud service or something like that.
To download the Demo of AppGameKit is a great problem, to register first. If you are under 18 you would need a permission from your parents.
But it's the same with Unreal Engine or Unity.
Hardware is also a problem. Schools would need to have computers not 10 years old.
What we are dealing with on schools is: Windows XP, Windows 7, a lot of Single Core CPUs and only OnBoard graphics from 10 years ago.
Maybe there are some newer ones, i5 CPUs with Intel GPU and about 2 to 4 GB RAM and Windows 8, but they mostly for the teachers and not for about 15 or 30 people in classes.
Mostly it is:
15 PCs bought years ago, there is maybe an installation with Internet Explorer, and some Open Office and every night the harddrives will get an old image with the same state, so all changed data will be set back.
No users. Because users would require the schools to save personal data in a secure way and that is mostly to complecated. Some have Windows-Users and an own Desktop with some MB save space.
In my opinion the best solution would be: every pupil gets a Nintendo Switch. Save environment, WLAN with other pulis local and Apps from the Store / eShop.
The Switch would be property of the School or could be bought by the student / pupil. It has no webcam, no microphone, so it is not as easy to use Big Brother Spyware on it like on some other Tablets or PCs.