Its weird as it only happens after the 2 latest agk updates.
But it is a code error by me wath i can see.
Even if iam not forced to update it so do i supply the fix here as its simple
function Create_zombies( )
for id=2 to 6
createsprite(id,1)
setspritesize(id,60,60)
setspriteanimation(id,32,32,36)
playsprite(id,6,1, zombies [ id ].Animation_Start , zombies [ id ].Animation_End )
setspriteposition(id,0-1000,0)
SetSpriteShapeBox( id, -22, -24, 32, 24, 0 )
next id
Create_Particles()
endfunction
By mistake do the original code have 42 here setspriteanimation(id,32,32
,36)
Cheers.
Thanks to bruce for pointing this out in a pm
If anyone at the tgc team could update my source in the pack???????????????????????