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FPS Creator X10 / Weird bug with textures

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ScooT9
6
Years of Service
User Offline
Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 13th Oct 2018 21:19
When i'm far away from an entity, its textures become weird, and when i get closer to the entity, its textures become normal (it happens with every segment and entity except for characters).
Screenshots attached

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ScooT9
6
Years of Service
User Offline
Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 15th Oct 2018 18:21
maybe it's a mipmap bug?
hi, i'm a random guy who's making random games with random game engines for random reasons
ScooT9
6
Years of Service
User Offline
Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 21st Nov 2018 13:00
halp
hi, i'm a random guy who's making random games with random game engines for random reasons
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 22nd Nov 2018 11:28
@ ScooT9 I don't use X10 much. I have it, but don't use it. I 'm only guessing here, but does X10 use LOD by chance ??? ( Level Of Detail )
If not, then what about your textures & shaders, looks like internal textures are bleeding thru from the inside. Is this a stock entity or custom one ( the building)
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where
ScooT9
6
Years of Service
User Offline
Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 22nd Nov 2018 12:36
the building is a stock entity
hi, i'm a random guy who's making random games with random game engines for random reasons
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 22nd Nov 2018 15:58
Scoot9 I tried several ways to replicate your problem and never could. Everything seems ok.
I even applied several different shaders and all looks ok ...no matter from what distance I look at it.
I guess a reinstall is in order and see if it fixes it
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where

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