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AppGameKit Classic Chat / *Very Early* WIP - Scene Placement Editor

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BitManip
10
Years of Service
User Offline
Joined: 20th Dec 2013
Location: Essex
Posted: 20th Oct 2018 21:03 Edited at: 20th Oct 2018 22:37
Just thought I might share this. Its very early work with[u] *LOTS TO DO*

This is the Media Selector. It uses an OpenGL context and the following can be done (not much to bare with)
1) Add a single object (sprite) - non animated
2) Add a single Object (sprite) - Animated (Auto detects animation data in filename (i.e MySpr[010x064x064].png has 10 frames, each 64 x 64 pixels)
3) Adds ALL *.png media (auto adds animted/still as above) from a chosen directory.
4} Delete a single object from the list
5) Clear ALL objects leaving an emtpy list.
6) Change backdrop colour to suit your fancy indeed!

still to do...
7) SaveThe Media List/Project
8) Load a previously saved Media List/Project
9) Allow drag and drop of Objects (sprites) so they can be dropped into a scene

Anything Else that might be useful? (keep in mind this is not the editor...just the <Bo> Selector!



https://youtu.be/HKh03DL1sCk
I control all the juicy in here!
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden

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