When I do a certain action my camera view changes. But... it does not change the pos or angle of the camera. It does not change the position of the ground or the water plane. I have doubled checked through debugger, and these are not impacted.
It seems that somehow the near and far range may be impacted? I have no idea how this is possible. I can only assume its the object that is fixed to a bone causing this. But, I can't figure out why. It only happens with that one object. Other objects that use the same function does not cause this.
Does anyone have any idea what might be causing it?