Hi, I need urgent help!
Can someone help me find the problem and how to solve it?
It's my first time that I'm loading a 3D model in .X format, exported by the Doga-L3 editor (latest version)
LoadObject
It is the function that I use, and the documentation indicates that it is compatible!
This format has always worked in DB / DBpro before, no problem.
In AppGameKit DEMO version, it does not allow me to load this format, nor does it leave me in the AppGameKit Android App editor.
Doga-L3 is the only 3D editor to work, simple and fast.