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AppGameKit Classic Chat / detect finger trace on tablet

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DannyD
7
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Joined: 29th Aug 2017
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Posted: 13th Nov 2018 01:44
Hi Guys
Searching the forum and couldn't really find anything examplaining my problem
I want to be able to detect a specific "route" touch on the tablet.
EG. I'm busy developing a alphabet APP for the kids,
I want to show a image/sprite, eg: "A". now I want to detect the touch movement over the letter a, and if they go outside the borders?
will this somehow be possible?
Thanks
Danie
blink0k
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Location: the land of oz
Posted: 13th Nov 2018 02:40
The GetPointer functions should be able to do the job. Search for GetPointer here
DannyD
7
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Joined: 29th Aug 2017
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Posted: 13th Nov 2018 02:52
Hi
Thanks for the reply
Yes, I'm using getpointer, and getpointer pressed
I have 2 problems
1. How to make the "drawline" wider
2. How to detect if I hit the "border" of the letter
Thanks
blink0k
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Posted: 13th Nov 2018 03:18 Edited at: 13th Nov 2018 03:20
You could use GetSpriteX/YFromWorld(). Then check if the values are outside the bounds of your sprite
You cannot change the thickness of DrawLine. You could probably use a combination of circles (at the points) and Boxes for the lines
DannyD
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Posted: 13th Nov 2018 03:28
HI
Thanks Blink0K

Got this kinda working with a Sprite.
Maybe not the correct way!
Will check now for detecting Spritecollisions using the GetSpriteX/YFromWorld()


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DannyD
7
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Joined: 29th Aug 2017
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Posted: 13th Nov 2018 07:22
Hi Guys
This will do for me, for now
Hope someone else find it usefull...

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