This used to work a while back. I have tried contacting AppGameKit support, but so far they've been unresponsive. At some point I suspect they broke the AppGameKit export to Android, at least now it isn't working. Here is what I do to reproduce the problem:
- Make a new project Test (screenshot 1)
- Compile and test that it works.
- Choose Export Android and fill out the from (screenshot 2)
- Generate the APK and put it on a web-server at home, where I can download it to my phone.
- Go to the web-server using my Chrome browser on my Huawei P20 pro and download the APK.
- Select install (screenshot 3)
- Get the message that install failed, no other explaination (Screenshot 4)
And help or pointers to resolve this would be appreciated. I have been making apk's for my projects earlier using this exact method, but suddenly (about a month or so ago) it just stopped working. It's not the phone, because I get the same problem when installing on my pads, and older apps that I installed using the same methods still work on my phone.