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AppGameKit Classic Chat / [BUG] Scaling objects with children don't scale right

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Message
Xaby
FPSC Reloaded TGC Backer
17
Years of Service
User Offline
Joined: 17th Apr 2007
Location: Berlin
Posted: 21st Dec 2018 08:32 Edited at: 21st Dec 2018 08:34
First I thought, okay, the model was not right compressed in the 3D-application, but in all applications I tested the model, it was fine.
but I used the not compressed model and it worked, but when I scale the model, the instance, no matter if scaling or permanent scale ...
the object is distroyed.

This problem is at a big portion of the FPSC Classic models. Don't know, what it causes.


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