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Raspberry Pi / It is impossible to shadows in Raspberry Pi?!

Recently Online
Joined: 15th Oct 2018
Location: Barcelona
Posted: 24th Dec 2018 13:32
Performing some tests ...
I found that Raspberry Pi can not process native AppGameKit shadows on 3D objects, a pity.

Try a sharder created by a user in the community, but this one returns me errors of GL from shaders, blackbuffer.

I guess the GPU does not support shadow shaders, a real shame!

I still have to try the Bloom effect of bright neon glow.

What other limitations do you find with Raspberry Pi ??
Years of Service
User Offline
Joined: 10th Nov 2008
Location: Germany
Posted: 3rd Jan 2019 16:59
You are right AppGameKit doesn't support Depth images for the Rasberry PI and mobile devices.
I guess you tried my shadow shader but it's also using AGK's depth images, which wont work on the PI.
But I made it working for my shader pack, you would need some shader knowledge to extract the bit from my pack and paste it into my shadow shader I think.
Recently Online
Joined: 15th Oct 2018
Location: Barcelona
Posted: 6th Jan 2019 01:11
I do not have the official AppGameKit shaders dlc pack.

On mobile devices, with OpenGL ES 2.0 if the AppGameKit native shadows work.

In Raspberry Pi does not paint any shadow, in its 3 modes there are shadows.

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