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FPSC Classic Product Chat / Fire Particle Effect

Author
Message
sbegley001
8
Years of Service
User Offline
Joined: 17th Jun 2016
Location: Southern Oregon, USA
Posted: 6th Jan 2019 06:34 Edited at: 6th Jan 2019 06:39
I've been playing with the particle system a bit recently trying to create a decent fire effect. Pretty proud of my work so far - would love some C&C and maybe we could all share some effects we've created. The particle system is actually quite powerful once you get the hang of the variables


ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 6th Jan 2019 22:09
Looks terrific Nice work. I like the embers flying off the flames. Nice touch
If you don't have it, try and hunt down the dev. of "Particle Creator". Was on sale here for a long time.
He might still have it for sale ? Helps a lot for this kind of work.
Anyway, keep playing with it
best
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where
sbegley001
8
Years of Service
User Offline
Joined: 17th Jun 2016
Location: Southern Oregon, USA
Posted: 6th Jan 2019 23:42
Thanks My favorite is the bottom fire piece to hide the 2d-ness of the sprite lol very happy with how that turned out.

Good idea, i'll do some fishing for it for sure. I know ive seen it mentioned a few times around.
sbegley001
8
Years of Service
User Offline
Joined: 17th Jun 2016
Location: Southern Oregon, USA
Posted: 9th Jan 2019 20:54 Edited at: 9th Jan 2019 20:55
Heres the settings in case anyone was interested:

fire decal


fire decal


fire decal


smoke decal


Cheers
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 10th Jan 2019 11:23
@ sbegley001 Thank you, I really wanted to see the setup for the "embers"
Thanks for sharing too. Always nice to see how others setup these things.
My games never have bugs. They just develop random features..
Lots and lots of random features...
Location: You know that space between a dresser and the floor ? Yeah, that's where

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