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AppGameKit Classic Chat / [SOLVED] Keep drawbox after Sync()

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Rocco Sette
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Posted: 27th Jan 2019 21:37
Hi,

I want to change one "pixel" of a screen, so i try to keep all other sprite.

How to "save" pixels after sync() ?

Thank's

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puzzler2018
User Banned
Posted: 27th Jan 2019 21:40
Please send a small snippet of what you have at moment

Drawing commands - maybe require Render2back or Render2Front commands

Not sure..

fubarpk
Retired Moderator
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 28th Jan 2019 07:56
an example of drawing to an image is
fubar
Rocco Sette
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Joined: 2nd Aug 2017
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Posted: 30th Jan 2019 18:18
This post has been marked by the post author as the answer.
Finally i create a sprite, it work's perfectly

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