ok, I have read in a different post that AppGameKit automatically exports 32 and 64-bit apps.
could we get a decent explanation on this? like a sticky thread about it?
btw TGC, good to know you were ahead of this, just knowing it makes you really reliable. and that's not something easy to find these days.
I'm gonna rock Israel with AppGameKit, just wait till it happens.
btw someone should have told me that HTML 5 apps are strict to 25FPS cause of the actual browser...
IF ANY ONE WANTS ME TO LOOK AT THEIR CODE FOR AN HTML 5 EXPORT I CAN MAKE 25 FPS FLY LIKE 50 to 100 FPS the player will not notice it.