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AppGameKit Classic Chat / Just got an email from google play about 64 bit apps

Author
Message
haliop_New
User Banned
Posted: 2nd Feb 2019 05:16
Are we good with this?
Do we expect any updates on that subjects or does agk apks are already 64 bit?
Will we have to re-export them in a different way?
What are we up against?
haliop_New
User Banned
Posted: 4th Feb 2019 00:19
ok, I have read in a different post that AppGameKit automatically exports 32 and 64-bit apps.
could we get a decent explanation on this? like a sticky thread about it?

btw TGC, good to know you were ahead of this, just knowing it makes you really reliable. and that's not something easy to find these days.
I'm gonna rock Israel with AppGameKit, just wait till it happens.

btw someone should have told me that HTML 5 apps are strict to 25FPS cause of the actual browser...


IF ANY ONE WANTS ME TO LOOK AT THEIR CODE FOR AN HTML 5 EXPORT I CAN MAKE 25 FPS FLY LIKE 50 to 100 FPS the player will not notice it.

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