Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Guide to fixing grass/leaves due to mipmaps

Author
Message
Golelorn
7
Years of Service
User Offline
Joined: 20th Nov 2016
Location:
Posted: 7th Feb 2019 00:13
I found an amazing guide that fixed my grass and tree leaves due to mipmaps.

Wanted to share for other newcomers who may not have any idea why your grass/leaves renders looking like trash.
https://forums.nexusmods.com/index.php?/topic/6764937-tut-mipmap-fix/
haliop_New
User Banned
Posted: 7th Feb 2019 02:13
that is a very handy tutorial and it's also super easy! I will remember this one.
Rick Nasher
7
Years of Service
User Offline
Joined: 25th Jul 2017
Location: Amsterdam
Posted: 7th Feb 2019 11:08
Saved it just in case gets taken down. Good info.
Santman
13
Years of Service
User Offline
Joined: 15th Sep 2011
Location: Inverness
Posted: 8th Feb 2019 09:33
That's interesting. You get the same effect loading the image resized with a scale of 1.0 though in AppGameKit, for some reason.
Golelorn
7
Years of Service
User Offline
Joined: 20th Nov 2016
Location:
Posted: 8th Feb 2019 17:02
Nice.That will save me some time!

Login to post a reply

Server time is: 2024-11-05 22:54:40
Your offset time is: 2024-11-05 22:54:40