I loved the whole Appeal of it having played I still found somethings took some getting used to
I thought the map took some getting used to, but it did help heaps as I had no idea where I was
allot of the time lol that's just me in 3D worlds. but I will say when you look for aesthetic appeal
the map looks a little out of place a bit kinda like an after thought. Useful none the less, but a
frame around its edge just might fix the aesthetics of the map. Direction indicators are also nice
with huds/maps but the scale of the map/hud doesn't really allow for a simple triangle even. So
I don't really think its necessary
The first few missions i was a little unsure of what i was doing and about opening the secret panels
etc but i found by searching along the walls i got through level after level. No need to change that but
I just like to jump in and learn so if it was mentioned in the help i ignored it lol
oh yes the colours of the map represent the door colours something i learned after playing lol more
of me jumping in and not reading help files
But a great polished game and I wish you well with it
fubar