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AppGameKit/AppGameKit Studio Showcase / Adlib Plugin (using AdPlug)

Author
Message
adambiser
AGK Developer
3
Years of Service
User Offline
Joined: 16th Sep 2015
Location: US
Posted: 23rd Feb 2019 21:34 Edited at: 23rd Feb 2019 21:34
Here's a plugin that wraps AdPlug to play OPL2 and OPL3 file formats in AppGameKit.

https://github.com/adambiser/agk-adlib-plugin

Currently only 32-bit Windows.
Thought some people might at least find it interesting to try out.

Uses the sound buffering technique mentioned here.
Cliff Mellangard 3DEGS
Developer
13
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 26th Feb 2019 07:54
That sound is so cool and would be great to test some day.


Adlib had its charm.
adambiser
AGK Developer
3
Years of Service
User Offline
Joined: 16th Sep 2015
Location: US
Posted: 27th Feb 2019 01:49
It's something to toy with at least. Using Adlib music would mean smaller file sizes and they can be loaded from a memblock, unlike how AppGameKit handles music.

I've wished many times that AppGameKit had some way to store music instead of regular files. Many asset sites require one to encrypt their assets in some way and currently AppGameKit can't do that with music.

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