Hi guys,
Thank you for your responses.
First of all my tools are: Silo3D ( this the best all over the world...
), UU & Akeytsu (@blink0k: although I have 3DS Max I don't use it because I am not familiar with it)
Here is what I've done so far:
I created a simple scene using silo 3D and exported the scene in .FBX format
I imported the scene into Akeytsu and made a simple animation
I exported the scene from Akeytsu in .FBX format. The LoadObjectWithChildren crashes
I imported the scene into UU and I exported it using 4 different plugins (Autodesk FBX 2021, Autodesk FBX 2015, Autodesk FBX 2017 & Autodesk FBX 2019). The LoadObjectWithChildren crashes with 2019 & 2017 versions and works OK with 2015 & 2012 versions (no children though)
I imported the scene into Blender3D (all 4 different versions of my scene) and exported to .X format following the chafari's instructions. The LoadObjectWithChildren works fine but no children found
@AGK Team: I am an old poor man, do I deserve such a pain?
I hope that the upcoming AppGameKit Studio will have a better documentation and give some guide lines for a 3D pipeline compatible to the 3D commands