ok... so for the last few days I am experimenting with ads.
I have found that some places need a rewarded Ad and some places need a normal Ad.
I made some changes to my code and walla.
if you click here, you will get a normal ad, a simple full-screen AdMob ad which is a normal picture or a 5 seconds long video.
and if you click there, you will get a Rewarded Ad that takes usually about 25 seconds to pass...
so actually using some very simple code lines I managed to create a rewarded ad from a normal full-screen ad.
what is your take on this?
like,
I guess rewarded Ads pays much more but can take some time to pass until getting the reward and I don't want my users to wait too long only for the best stuff.
an actually using a normal fullscreen ad with a bit of code to act like rewarded make me think well... now I can press much more ads since they don't take 20 seconds long... it's not like I'm gonna reRequest ads and show them one after another (I'm not that greedy)
so, small items and in-game currency, a simple full-screen ad.
big items and game currency, a Rewarded 20 seconds long ad.
any suggestions about how and what is better to do? cause I'm kinda new to these Ads, I do recall releasing an AppGameKit game like 4 years ago, and it had like 10 users in its entire lifetime, and I got like 20 dollars from Google for that...
so I know this can be a nice income monthly, any suggestions even how to retweak this idea?