Hello there!
AppGameKit Studio is a neat project. The Scene Editor is a great idea, and the help available right on the IDE's window is really useful. Now you can see and manage the game assets. Overall, I look forward to the 1.0 version in June.
However I found some bugs in AppGameKit Studio 0.50. Some of them are minor, but there are some bad bugs as well:
1) At the Scene Editor, when I choose "Setup Sprite Sheet", the text boxes seem to be reversed:
Also, the sprite sheet doesn't work if the atlas image has more columns than rows or vice-versa. For instance, in one of my games there's a bird sprite with two frames of animation. I couldn't properly setup the sprite sheet since it's a 2 columns by 1 row.
2) The "Add Text Object" button is partially hidden whenever the Sprites Folder is open:
3) Strangely, after going to the code editor, the t key stops working (?!?)
These are the bugs I have found so far.
Thanks for your time.