Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Spriter 2 - scml file animation in AGK

Author
Message
DannyD
7
Years of Service
User Offline
Joined: 29th Aug 2017
Location:
Posted: 9th Apr 2019 15:47
HI guys
Any integrations for Sprinter 2 (From BrashMonkey Spriter) into AppGameKit?

Been searching the forum, but couldn't find anything related to the Spriter 2 scml file, for animation in AGK.

There is information for json and Scon files.

Anyone with success using this Printer 2 / Sprinter Pro files in AppGameKit with animation/Skeletons?

See attached SCML file for an example.

Thanks

Attachments

Login to view attachments
Xaby
FPSC Reloaded TGC Backer
17
Years of Service
User Offline
Joined: 17th Apr 2007
Location: Berlin
Posted: 11th Apr 2019 19:52
@DannyD

every image needs to be on a bone. Alpha-Blending and fading of images that are not on a bone, do crash your APK app. You only can blend / fade alpha values of bones. And Spriter 2 is not out yet. It is only for Pre-Order.
DannyD
7
Years of Service
User Offline
Joined: 29th Aug 2017
Location:
Posted: 19th Apr 2019 02:31
@xaby
Thanks, do you have an example AppGameKit source maybe?
I've never work with animations in AppGameKit before

Login to post a reply

Server time is: 2024-11-22 21:48:04
Your offset time is: 2024-11-22 21:48:04