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AppGameKit Classic Chat / SetGenerateMipMap(1) not creating mipmaps on my images?

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Golelorn
8
Years of Service
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Joined: 20th Nov 2016
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Posted: 27th Apr 2019 17:31
I only call SetGenerateMipMap(1) one time at the very beginning lines, and never turn it off.

Is this because I used LoadImageResize to load the images?

I have included a video, and you can see that mipmaps are not loaded(the marching ants effect).

Golelorn
8
Years of Service
User Offline
Joined: 20th Nov 2016
Location:
Posted: 27th Apr 2019 17:40
Its definitely due to the LoadImageresized. I took it off, and the MipMaps were loaded correctly.

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