Hi Guys
Got my first Animation going in Spriter. I'm new to the animation thing. always user spritesheets or multiple images for animations
I Export to Scon file from Spriter. Do i manually need to change something in th scon file for it to work in AppGameKit?
It keep crashing my APP
My app code
setvirtualresolution(1024,768)
SetScissor(0,0,0,0)
SetGenerateMipmaps(1)
SetPrintSize( 20 )
// load JSON exported Spine file
LoadSkeleton2DFromSpriterFile( 1, "walkingraccoon.scon", 0.2, 0 )
// position it near the bottom of the screen
SetSkeleton2DPosition( 1, 512, 760 )
// play the walk animation
PlaySkeleton2DAnimation( 1, "Walk", 0, 1, 0.3 )
do
sync()
loop
A forum post said that sprite without bones crash the APP. I've already check that, but still no luck...
I also double check my images path (Folder) in the spriter scon file
What I'm I missing!!!!
Any Help appreciated.