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AppGameKit Studio Chat / Wireframe shader with Vulkan?

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Divided
FPSC Reloaded TGC Backer
5
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Joined: 31st Oct 2013
Location:
Posted: 11th Aug 2019 04:20
Hello,

I know a topic was thrown around in the AppGameKit classic forum about creating a wireframe shader, however, it wasn't feasible due to Opengl ES not supporting a function for it.

Now that we're migrating over to a new 3D renderer is there support for it? Perhaps the AppGameKit team have it roadmaped or implemented?

Cheers
Real programmers don't comment their code, because if it was hard to write it must be hard to read!

- PixHil Entertainment
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fubarpk
Moderator
14
Years of Service
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Joined: 11th Jan 2005
Location: Adelaide
Posted: 11th Aug 2019 08:09
janbo already designed one https://forum.thegamecreators.com/thread/220091
fubarpk
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