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FPSC Classic Product Chat / Arena (multiplayer) Ideas and Concepts

Author
Message
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 22nd Aug 2019 17:58 Edited at: 22nd Aug 2019 23:07
I am interested in ideas for FPSC arena games, mostly for arena types or locations and concepts.
What type of arena would you most like to play in? What features do you think make the most fun and interesting arena games? What properties do arena games need to be playable over and over?
I am toying with the idea of making arena games in the style of some of the older or original FPS games, like DOOM, Quake, Heretic, Duke Nukem, etc. I know many of them have arena versions, but not made with FPS Creator.
What are your thoughts?

Types:
- Soldier of Fortune

Properties:

- fast game play
- quick re-spawn
- lots of weapons
- 20x20 grid
- lot of sounds
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 22nd Aug 2019 22:36
SoF - Soldier of Fortune multiplayer. Those are my fondest memories.
If had super fast game play, quick re-spawn. Lots of weapons. The map levels were never too larger, about 20x20 grid to compared fpsc.
They had a lot of background sounds, more than other mp games.
My games never have bugs.... they just Explosys's

* I lost my Big Yellow Button. Do you know where it is?
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 22nd Aug 2019 23:06
Thanks ncmako. I added your properties to the first post.

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