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AppGameKit Studio Chat / Debugging Data -> Log() ?

User Offline
Joined: 6th Aug 2019
Location: Germany
Posted: 10th Sep 2019 11:46
I am looking for a way to output different data in the debugging process. I find no way to expose types in arrays effectively over the implemented debugger. Actually, a print command is sufficient, but an output on the screen does not make sense because the data quickly run out of the visible area.
So is there any way to collect the data? I saw the Log () command, but found no example. Where are these data written?
Valued Member
Years of Service
Recently Online
Joined: 8th Dec 2014
Location: Tyumen, Russia
Posted: 10th Sep 2019 12:03 Edited at: 10th Sep 2019 12:13
Maybe this will help, you can add to save to a file..
User Offline
Joined: 6th Aug 2019
Location: Germany
Posted: 11th Sep 2019 08:31
I would like to transfer the data to an external window with a scrollable editor widget. I thought something like that could be done with Log ()? How does this command work?
Years of Service
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 11th Sep 2019 09:46
You could use the attached project to communicate with another process to display the messages.
I for one would be very interested in seeing the results


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