Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Work in Progress / Animating an X file, please help!

Author
Message
The Neo Warper
20
Years of Service
User Offline
Joined: 11th Oct 2003
Location: England
Posted: 26th Dec 2003 17:24
Hi again, I recently started making models for my new game, Neon Adventures RV.

Here are pictures of the models:

(Pictures are going to be uploaded soon)

I really need to know how to animate these models.

Here is the lowdown:
The Models are all in X format.
I need to animate them so they can go into THE 3D GAME MAKER.
My modelling program does not support animating.

Can anyone suggest a free (or at least under £20/$20) X model animating program for Windows XP?

Visit the Game Guys Website! Under Construction!
www.gameguys.tk
Wik
20
Years of Service
User Offline
Joined: 21st May 2003
Location: CT, United States
Posted: 26th Dec 2003 18:07
isn't this in the wrong forum?


Northern Fist
20
Years of Service
User Offline
Joined: 23rd Sep 2003
Location:
Posted: 26th Dec 2003 19:36
Well, maybe, but it is a "Work in Progress". Take it literally and he's in the right forum. His mistake is that he is symotaneously (sp?) posting his model and asking QUESTIONS.

Don't worry, next time just post your model picture in the 3D chat threads. Cheers!

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
Surreal Studio IanG
20
Years of Service
User Offline
Joined: 21st Sep 2003
Location: Cyberspace...I think
Posted: 27th Dec 2003 17:43
when you say the 3d game maker my original thoughts were ha, you should buy DBPro, but you could look at the models supplied and look at their animation first then use something like milkshape or anim8tor to animate them.

Flick that switch...*BANG*...Not that one!
Surreal Studio IanG
20
Years of Service
User Offline
Joined: 21st Sep 2003
Location: Cyberspace...I think
Posted: 27th Dec 2003 17:44
wat modelling program r u using?

Flick that switch...*BANG*...Not that one!
The Neo Warper
20
Years of Service
User Offline
Joined: 11th Oct 2003
Location: England
Posted: 27th Dec 2003 20:06
My modelling program is for making movies, not actual game models.
But I have managed to export them as X files.

My 3D Creator is called Doga.
There are 3 versions:
Doga L1 (level 1) Basic Movies and colours.
Doga L2 (level 2) Multi joint objects and Poses.
Doga L3 (level 3) Advanced glow effects, Actions and User Textures.

I use Doga L3.
Look, I know the 3D game maker is a little off, but I really like it and I have started learning C++, I just need a program that can animate the models! Isn't there anything out there? (By the way, I have used Google/Yahoo/Ask Jeeves search engines too, no luck)

Piccys!

The Neo Warper:




These are Rendered images, these are not what they will look like in the real game. I just need an animating program!

Rings:

I want these to spin around.

Chaos Emeralds:

I want these to lean on the floor, (that's easy)

For more info on the game, check out my new site at www.freewebs.com/neonadventures

If anybody has a program, but doesn't know where they got it from, I am willing to send my models to somebody and they can animate them, However I need to know if I can trust them or not. Please help!!!!!

Visit the Game Guys Website! Under Construction!
www.gameguys.tk
james1980
21
Years of Service
User Offline
Joined: 18th Sep 2002
Location:
Posted: 28th Dec 2003 01:33
have you tried milkshape 3d.

Nintendo will rule again.
soon very soon.
The Neo Warper
20
Years of Service
User Offline
Joined: 11th Oct 2003
Location: England
Posted: 28th Dec 2003 14:37
Hmm...
I never thought of that.

Ok, I'll give that a shot.

EDIT:
Milkshape 3D doesn't take X files.

Visit the Game Guys Website! Under Construction!
www.gameguys.tk
walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 3rd Jan 2004 17:38
I like JTedit...

Go Go Gadget DBPRO!
Northern Fist
20
Years of Service
User Offline
Joined: 23rd Sep 2003
Location:
Posted: 4th Jan 2004 02:29
Dude, go milkshape - it's simple and it works. It's only $25.

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
indi
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 4th Jan 2004 04:43
open milkshape

goto tools

goto direct x mesh tools

click the folder in the top left hand corner.

import your X model

Login to post a reply

Server time is: 2024-04-19 21:24:19
Your offset time is: 2024-04-19 21:24:19