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AppGameKit Studio Chat / Code Folding Coming Soon!

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RickV
TGC Development Director
19
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 11th Sep 2019 14:53
Here's a sneak peek at the new code folding feature in AppGameKit Studio.



We're nearly done wrapping up this next version. Hopefully we can roll it out in a few days time.
Development Director
TGC Team

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Bored of the Rings
14
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 11th Sep 2019 15:09
lovely, always very handy, thanks Rick for the update
Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others
c0d3r9
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Posted: 11th Sep 2019 15:25
nice feature.thx
Laptop: Win10@64bit - i3 2x2Ghz - 8GB Ram - 1TB HDD
Desktop: Win10@64bit - AMD Ryzen 5 2400G - MSI B450 Tomahawk - 8GB Ram - 240GB SSD
tiresius
16
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Joined: 13th Nov 2002
Location: MA USA
Posted: 11th Sep 2019 15:31
I probably won't use foldstart/foldend but will definitely use it for the functions. AWESOME !

Suggestion for foldstart/foldend .... allow it to be labelled l8ke a subroutine so when folded, you see the label and not just "foldstart"


I'm assuming that's how it works so pardon if that's not the case.
smerf
14
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Joined: 24th Feb 2005
Location: nm usa
Posted: 11th Sep 2019 17:36
thank you baby jesus lol. jk seriously happy though. if agks was an apartment id move in has everything i want now. only thing still bugging a bit is the command tooltips dont seem to work. but im pretty familiar with agk commands so not a big deal but might suck a bit for beginners. thank you for the update rick. that was the one feature i wanted to see.

finally turning my dreams into reality with agks, thank you guys for working on and creating such a great product

PSY
Valued Member
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Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 11th Sep 2019 22:19
Very useful feature. Thanks!


PSY LABS Games
Coders don't die, they just gosub without return
Sph!nx
10
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Joined: 3rd Dec 2008
Location: The Netherlands
Posted: 11th Sep 2019 23:09 Edited at: 11th Sep 2019 23:11
Sweet! Was my first request. Thanks!

EDIT:
tiresius, I do use it alot. You make an excellent suggestion!
Regards Sph!nx
BHoltzman
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Joined: 29th Aug 2002
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Posted: 11th Sep 2019 23:21
Just in case named regions are not supported you could place a comment above the fold.
Rick Nasher
2
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Joined: 25th Jul 2017
Location: Amsterdam
Posted: 14th Sep 2019 09:36
That was indeed a missed feature, so kudos for this one.

However I do see AGKS still missing a very basic feature:
Double-clicking on a project file doesn't load it into AGKS, instead it just opens AGKS.

Or is it just me?
c0d3r9
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Posted: 14th Sep 2019 12:00
@Rick Nasher: you post this on github.At its still a nasty bug. ( https://github.com/TheGameCreators/AGK-Studio/issues/443 )
Laptop: Win10@64bit - i3 2x2Ghz - 8GB Ram - 1TB HDD
Desktop: Win10@64bit - AMD Ryzen 5 2400G - MSI B450 Tomahawk - 8GB Ram - 240GB SSD
Rick Nasher
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Joined: 25th Jul 2017
Location: Amsterdam
Posted: 14th Sep 2019 13:58
Yeah, thought this actually would be a no brainer feature for any file editing app, but started doubting if was only happening at my system. Thanks for confirming it's not just me.
Dobro
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Joined: 23rd Apr 2018
Location: France
Posted: 14th Sep 2019 16:09
I guess you don't use Scintilla??
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