Thanks Bengismo you confirmed what I expected but last time I tried setting up tier2 in vis studio
I found it wouldn't create a new agk project and I had to keep modifying the original template
to get it to compile. But I have used C++ before and I do like some of the speed benefits you can get
over any basic hybrid language which I refer AppGameKit as. I just am contemplating if I want to go down the path
of trying to set up vis studio again with AppGameKit tier 2. Any frame increases are always welcomed and
any processing times cut down would be gratefully received
I just need to find a document that explains the setup for tier 2 again the last one seemed missing bits
In the past I know I got quite good speed improvements going from DBPRO to DARKGDK so a dll library for
AGK could be very handy for tier 1, with the added benefits of speed, could also help with program readability
for simple programs that just want to use perhaps some of the added commands added to the library.