Quote: "CreateObjectFromHeightMap(1,"amaze2.png",20480,1700,20480,1,0)
"
Holy height-maps Batman!
That is huge!
Quote: "So.....you textured an object????"
Yes, and we all had a first time we accomplished something new that was a breakthrough to making video games and I remember the excitement I had when learning to create 3D objects and texture them.
I just made some furniture that looked liked boxes put together, but it was great when I finally got a texture on it without stretching. (I imagine many a fellow started texturing 3d objects with crates)
Doing a whole map, but even better a maze, is much more ambitious, and he pulled it off. (nice work even if it isn't his first time playing with 3D)
Quote: "if the colors are bleeding into each other say you are using red and green in your paint program or whatever you use go around the bottom part of your height map and color it in one pixel in depth at the bottom of the wall or hill you have created and this will stop the colors running into each other hence red floor green walls . This is the best I can explain it . You can have different hills or walls in any color you choose ."
Great job, and thanks for sharing what you did rather than keeping it a secret, because it does help build the forums to be new user friendly, which benefits everyone.
I am looking forward to seeing what you come up with next.
Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1