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AppGameKit Classic Chat / Can AGK handle SIGINT in sockets?

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Cybermind
Valued Member
21
Years of Service
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Joined: 28th Nov 2002
Location: Denmark
Posted: 19th Oct 2019 22:20
Recently, someone connected to my server and closed it, it would seem like a SIGINT had been sent, I have been reading a little about it here: https://stackoverflow.com/questions/2812029/send-socket-c-ctrlc-behavior Should AppGameKit be able to handle this or should it be me? If me, then how?
13/0

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