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AppGameKit Classic Chat / pacman style tile layout

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blink0k
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Posted: 29th Oct 2019 04:35 Edited at: 29th Oct 2019 04:35
I decided to go with a pacman style game for the chomp chomp challenge.
I'm making tiles and i have a situation where i have corners that occur "inside" a tile or around a tile (See red squares)
Is that just the way it is? Is there another approach that will not have me making these "special" case tiles.

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fubarpk
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Playing: AGK is my friend
Posted: 29th Oct 2019 06:07
Looks good
hard to tell without code but if the bottom corners don't do it ide revisit the code
fubarpk
fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
blink0k
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Posted: 29th Oct 2019 06:22 Edited at: 29th Oct 2019 06:22
Thanks matey. I made the horizontal/vertical edges centered on the tile and the corners became a separate tile. So now it is only two tiles and rotating to fit.

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Virtual Nomad
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Posted: 29th Oct 2019 07:03 Edited at: 29th Oct 2019 07:08
ah, you beat me to it, blink. but, i think you'd need 3:



@2x:


Quote: " i think you'd need 3"

on 2nd thought... maybe not?

(forum acting up for me... wouldn't take the file, ended up uploading 3 of the same. odd).

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blink0k
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Posted: 29th Oct 2019 07:36 Edited at: 29th Oct 2019 07:51
Thanks matey. That's an interesting option and reminded me that i need a "cross" tile and a "T" tile
Bengismo
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Posted: 29th Oct 2019 10:02 Edited at: 29th Oct 2019 10:04
Hey blink... That looks good

Take a look at these for some ideas - all on the webs



and this covers it:
https://upsicopyit.blogspot.com/2012/02/how-to-make-games.html


blink0k
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Posted: 29th Oct 2019 20:10 Edited at: 29th Oct 2019 23:37
Thanks for the tips
That first one looks interesting. It would make a tighter map.
I think the second one (with the exception of the border) is my approach

Ended up with a combination;

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TomToad
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Posted: 30th Oct 2019 08:33
The original Pac-Man layout

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