Hi,
I'm new here and bring a problem right away.
I have the Steam version of AGKS and the download version of AGKVR. So far so good.
When I start an included compiled * .exe of a VR demo (like Castle Basic), the output works on the monitor and also on my HMD (Pimax 5k+).
However, the picture is slightly shifted, so I wanted to see if I can adjust something in the source code.
But if I compile the source code, I have no picture on the HMD. But on my monitor I can see that the program responds to the movements of the VR glasses.
I've found that the AGKVR plugin is different than my dowloaded version.
In the VR demos, the size of the "windows.dll" is 219kb, the download version has 220kb.
In AGKS only the 220kb DLL works.
So has something changed so that the source code must be adjusted?
If so, what should be done?
Best regards
Thomas