Hello,
I'm just getting into AppGameKit and my last TGC product I've used was DarkBasic Classic. In DBC there was a very useful function called "texture object". Is there an equivalent in ADK?
I'm using "SetObjectImage" and it doesn't seem to work the same way. I'm basically just trying to slap a .png file on to a plane. When I texture my .png file to my plane instead of resizing my picture to the size of my plane and texturing it, it just puts the png on the plane with no resizing. Do I need to resize the picture manually? I'd prefer not to...