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AppGameKit Classic Chat / AGKVR only 32 Bit working?

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Zuchini
FPSC Reloaded TGC Backer
14
Years of Service
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Joined: 22nd Apr 2010
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Posted: 2nd Mar 2020 10:43
I have some problems to compile with the AGKVR plugin.
With 64 bit it did not compile, it says it compiles: Compilation finished successfully.
Also in Studio it says that, but it did not compile and the folder AGKVR inside the plugins folder is deleted >in both in AGK2 64bit and AGKS both 32bit and 64bit.
In AGKS 32bit and 64 bit did not work.
in AGK2 only 32 bit works, compiles but says not that is compiled successfully, and the folder is not deleted.

After it is deleted I copy it again inside from an other example, because then it did not compile with errors red marked.

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