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AppGameKit Classic Chat / SetSpriteOffset()

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KayDee
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Posted: 1st Apr 2020 01:47
The SetSpriteOffset command isn't working for me. The program just defaults to top left handle.

I searched the boards and found a few articles....but is this command defunct?
fubarpk
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Posted: 1st Apr 2020 06:02
This is posted in the wrong forum
is it agk or darkbasic etc you want

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KayDee
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Posted: 1st Apr 2020 09:17
agk
Qugurun
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Posted: 1st Apr 2020 12:06 Edited at: 1st Apr 2020 22:53

KayDee
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Posted: 1st Apr 2020 22:31
I'm sorry qugurun, I don't get it. As far as I am aware, the setSpriteSize() function does not work as a stand-alone command.

It does not do what it says it should do.
Qugurun
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Posted: 1st Apr 2020 22:54
You are right, this command is not needed here, the default size is 10 by 10.
Edited by.
Qugurun
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Posted: 1st Apr 2020 22:58 Edited at: 1st Apr 2020 22:59
Your need use command SetSpritePositionByOffset (id,x,y)
fubarpk
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Posted: 1st Apr 2020 23:23
Quote: "the setSpriteSize() function does not work as a stand-alone command."

no the sprite has to exist

can you post some example code so people can see what you are trying to do
it will help someone work out what your doing wrong

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KayDee
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Posted: 1st Apr 2020 23:47
My apologies to all.

I meant the SetSpriteOffset() function does not work as a stand-alone command.
fubarpk
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KayDee
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Posted: 2nd Apr 2020 03:48
Many thanks...I will examine the code and see what is going on.

Just for reference, I was trying to make a graphic follow the mouse with the centre of the graphic at the mouse point.
fubarpk
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Posted: 2nd Apr 2020 06:03 Edited at: 2nd Apr 2020 06:05
SetSpritePositionbyOffset(id,x,y) (use this command when you want to position anything other than by top left)
Should by default be the centre of the sprite
SetSpritePosition(id,x,y)
is the top left corner

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Qugurun
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Posted: 2nd Apr 2020 07:10
KayDee
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Posted: 2nd Apr 2020 22:50
Well...that was unexpected.



It works. But why does setSpriteOffset() not work as the manual says it is supposed to?
fubarpk
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Posted: 2nd Apr 2020 22:54
it does you just have to use setspritepositionbyoffset or it wont and not meant to

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KayDee
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Posted: 3rd Apr 2020 05:48
Many thanks


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