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AppGameKit/AppGameKit Studio Showcase / Entomophobia - Game Jam Entry

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Ranietz
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Posted: 12th Apr 2020 16:00 Edited at: 17th Apr 2020 22:23
Hi all.

I've been programming for years without finishing any games so I decided to challenge myself and joined the olc::BeatTheBoredom game jam on itch.io.
This is the game I made with AppGameKit Studio in 16 days: https://ranietz.itch.io/entomophobia

It's a simple 2D shooter with two stages.
I'm not sure if I'll continue to develop it since it was made for a game jam but either way I learned a lot from making it.
I hope you'll enjoy it.



Screenshot:

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blink0k
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Posted: 13th Apr 2020 09:35
Very well done. Luv the 8bit graphics
Ranietz
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Posted: 13th Apr 2020 11:29
Thank you.
Conjured Entertainment
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Posted: 17th Apr 2020 01:54
Download failed on me because my ISP is overloaded from the quarantine.

I'll keep trying... looks fun, so anxious to try it out.

Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1
Ranietz
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Posted: 17th Apr 2020 22:24
Added a gameplay video to the first post.
Virtual Nomad
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Posted: 18th Apr 2020 03:29
looks good, ranietz

any chance of a browser version on your itch page?
Ranietz
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Posted: 18th Apr 2020 03:35
Thanks Virtual Nomad.
I'll try to upload a browser version when the rating period for the game jam is over in a couple of weeks. I wasn't familiar enough with the html5 export in AppGameKit to get it ready in time.
Ranietz
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Posted: 2nd May 2020 17:27
The voting is over and the result for the game jam is in.
There was 121 submissions for the game jam and I ended up at shared 5th place in the overall category!
Results are here if you are interested: https://itch.io/jam/olc-beat-the-boredom/results
I ended up doing way better than I thought and I'm very happy about the results.

I'm trying to make a HTML5 version of my game but I'm having some trouble with it. I'll post an update if I get it working.
fubarpk
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Posted: 2nd May 2020 18:29
Well done with 5th Place

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
Ranietz
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Posted: 2nd May 2020 19:55
Thank you.
Ranietz
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Posted: 2nd May 2020 22:27 Edited at: 3rd May 2020 01:05
HTML5 version is now available here: https://ranietz.itch.io/entomophobia
It doesn't run as smooth as the download version and it looks like a webpage within a webpage but it's good enough for now.
Virtual Nomad
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Posted: 2nd May 2020 22:57 Edited at: 2nd May 2020 22:59
congrats, ranietz. and, thanks for upping the HTML demo.

at least add scoring, and (persistent) high scores before you move on from it? it will keep me playing for awhile

i added Save/LoadSharedVariable code to the help files awhile back if you need help with that.

otherwise, good job
Ranietz
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Posted: 2nd May 2020 23:21
Thank you Virtual Nomad.
I didn't know about the save/loadSharedVariable commands. I'll look into that.
Since the game did so well in the game jam the chances for me to continue developing it increased.
Qugurun
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Posted: 2nd May 2020 23:25 Edited at: 2nd May 2020 23:28
You need to edit index.html. Remove all unnecessary.

I hope this link opens.
https://qugurun.itch.io

UPD:
It may be necessary to slightly correct the project itself for adaptability.

Ranietz
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Posted: 2nd May 2020 23:45
Thanks for the feedback Qugurun. The link works and the example looks more like I want it to.
How do I know what parts of the index.html I can remove? I'm not familiar with html code.

Quote: "It may be necessary to slightly correct the project itself for adaptability."

Do you mean the SetWindowSize() and SetVirtualResolution()?
My game use SetWindowSize(1280, 720, 0) and SetVirtualResolution(640, 360). Could that cause problems for someone?
Qugurun
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Posted: 2nd May 2020 23:59 Edited at: 3rd May 2020 00:26
Try it and see if there are problems.

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Ranietz
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Posted: 3rd May 2020 00:08
Quote: "Try with this file."

Thanks.
Seems to work except there is no loading indication. It's not a big deal, but since it takes a few seconds for my game to load it looks like nothing happens for a while.
Qugurun
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Posted: 3rd May 2020 00:17 Edited at: 3rd May 2020 00:17
I returned the label.

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Ranietz
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Posted: 3rd May 2020 00:25
Quote: "I returned the label."

Perfect! Thank you for the help. I have to learn html some day.
GarBenjamin
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Posted: 5th Jul 2020 06:15
Nice work and congrats on getting it done! The really flood the screen after a while.
Ranietz
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Posted: 8th Jul 2020 01:14
Thank you GarBenjamin.
I didn't have much time to fine tune the difficulty of the game so you'll most likely get overrun by bugs fairly quickly.
PSY
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Posted: 8th Jul 2020 14:42 Edited at: 8th Jul 2020 15:23
Very nice GFX and SFX, I really like it

I need to have a look at these shared variables.
I thought it was not possible to save highscores when you publish HTML5 on itch.
Just realized it might work....so Missile Command could get a working highscore on itch.io

(edit) Updated, works. Awesome


PSY LABS Games
Coders don't die, they just gosub without return
Ranietz
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Posted: 8th Jul 2020 18:08
Quote: "Very nice GFX and SFX, I really like it "

Thank you.

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