You see Wisper, heres what I dont understand: The team requests forum exists purely to mock badly written team requests - this is how many replies a well written request for a texture artist gets:
http://www.thegamecreators.com/?m=forum_view&t=21731&b=9.
Media is a constant battle and at Banshee we use a lot because we produce a lot of games. We're quite good at making media but the quality of our work is not professional. We are not professional, we're hobbyists who love making games.
We're not the best programmers, we're not the best modellers, and we're not the best texturers. Nick and I both know we are not even average texturers, which is why we've been trying to find a texture artist now for a little over a year.
Currently we have 2 applicants, neither are experienced in the world of 3D and neither are well equipped with software. One of them wants us to provide him with an endless stream of meshes for him to sell as professional models... Oh yes, on our site... *cough*.
Thankfully the biggest texture issue in the picture above is the player craft (media from DarkMATTER 2). I'm going to be changing the view to an in-cockpit view as soon as I have finished the cockpit, here's a render of one i've downloaded and intend to use after getting permission:
God created the world in 7 days, but we're still waiting for the patch.