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AppGameKit Classic Chat / VisualEditor bugs and does not show text

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Message
Game_Code_here
4
Years of Service
User Offline
Joined: 2nd Jun 2020
Location:
Posted: 7th Jul 2020 05:33
My text does not show in game after making it in VisualEditor

What is the use of the VisualEditor if it does not work for text and other menu stuff?

Nothing works as far as calling information either.
fubarpk
Retired Moderator
19
Years of Service
User Offline
Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 7th Jul 2020 08:53
What text are you talking about?
do you mean special characters thats what chr$ is for, same for all languages only syntax is different
calling information is a little brief can you explain yourself better

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
Game_Code_here
4
Years of Service
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Joined: 2nd Jun 2020
Location:
Posted: 7th Jul 2020 09:32
VisualEditor is suppose to save text position, size and color and font, then in game all these events are true. Then, boom, in game you don't have to worry about text or sprites.


Well, Mine does not save text size

I have to set my text size in app game kit

and Other things don't save at all making me rethink my deposition on why I bought VisualEditor in the first place.

I explained my self very well in the first post.
Game_Code_here
4
Years of Service
User Offline
Joined: 2nd Jun 2020
Location:
Posted: 7th Jul 2020 15:21
I also can't pass in any information from the main loop to my sceans. If I load in my sceans from the main menu nothing works. But if I load up my Sean first then it works.

So I'm lost, I code my code in the main loop and I get nothing.

I tried the select case with no luck.
Game_Code_here
4
Years of Service
User Offline
Joined: 2nd Jun 2020
Location:
Posted: 8th Jul 2020 02:53
Here is the code im testing for passing info to the loop and it is ignored unless I load directly to each scene. Am I suppose to load in each scene from the loop? as in virtual editor you can use goto buttons for each scene.

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