Quote: "@Conjured Entertainment: It's funny how we made pretty much the same Model Viewer and I wonder how many there are lingering in our Comunity "
I think I made that after someone was asking for help or for a basic one to test things.
I was thinking that other members would make better ones (like yours with the bone list and wire frames), so I went back to work on my project at the time and stuck that on one of my many back burners.
I would bet there are quite a few, since everyone has their own preferences for interface layouts (never wanted to take the time to make anything user customizable, so I went for KISS).
Things like this are a nice break from a big project, but once I get basics working I want to get back to work on the other things. (not ADD really, I just get bored if it seems like work)
That 64x64 Jam at itch.io is my current distraction, because I am playing with things I want to incorporate on a game concept that I have had on the back burner for about a decade or so.
Trying to get motivated on that big one again, before I force myself to abandon it completely. (I have a few of those too, but such a waste of time having to walk away from them forever)
It's the challenge of new concepts and ideas that keep me going, hence my many completions of simple tasks, and many of the more complex WIPs that stay WIPs forever and a day.
These little tools are never a waste of time though as they can come in handy over and over again, even if just for the indie projects. (which all of mine are)
I like to share too, so it is nice to see someone else get a benefit from a tool however simple they are, because I feel like it was time well spent, which most of my games are not.
The thought of bunches of us making similar tools seems like time wasted too, so sharing among indies can help us all, which is why I love the TGC forums. (I have learned so much here)
Quote: "Well, Many 3d Games on mobile apps that are fair sized and very popular. What they do is upload the rest of there game as a update."
Great point about the updates, and I agree.
I have enough trouble trying to get something done to ever go back again for updates. (I really need to take a more professional approach, but that would bore me too)
Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1