So I have tried and failed to make a shader for lighting and fog and UV light maps. I have one shader for lighting and fog and the basic light map shader.
I tried to combine them with no luck.
I'm lost in this and to be honest, a product that I buy shouldn't be so hard to code with. Everything should work if it's bought.
And a simple shader for all three is not to much to ask for.
Well, not so simple.
I have to search and search and look here and there and combine shaders together with no luck.
To be honest this is a issue I should not have to learn. It just should be provided.
If I use the basic shader I get full light maps and my levels look perfect. But lights do no effect the objects.
When I add in the lighting and fog shaders my light maps disappear but my objects are effected by light.
My head hurts ?