Hi.
I`m using AppGameKit Studio version 2020.07.28 from Steam on macOS Catalina 10.15.6
When I try to load an FBX model in to my app, it is cause the app to crash and I get the following error message:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
Assertion failed: (node->Target() == target), function GenerateNodeAnimations, file /Users/paulj/Documents/SVN/AGKTrunk/assimp/FBXConverter.cpp, line 2072.
This is the FBX file I am trying to load.
https://free3d.com/3d-model/iron-man-mark-44-hulkbuster-166093.html
I tried both OpenGL and Vulkan renderer.
Any ideas why is it crash?
Thanks.