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DarkBASIC Professional Discussion / how to get Flashlight shader to work with dynamic items.

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s4real
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17
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Joined: 22nd Jul 2006
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Posted: 28th Oct 2020 08:46 Edited at: 28th Oct 2020 08:53
Im using EVOLVED flashlight shader and it works great but the problem I'm having is how to get it to work with dynamic items ?

Is there a way to make this flashlight work with dynamic items and darklights.

When i use the shader the entity work but I get the texture for the lightmap to show.

Is there a way to not have the lightmap show in the texture.



shader code :-


thanks s4
Amd fx4100,6gb ram,geforce 450
s4real
VIP Member
17
Years of Service
User Offline
Joined: 22nd Jul 2006
Location:
Posted: 31st Oct 2020 09:28
seem no help on this one but i figured it out.

I made another static model with out the lightmaps and used that for my flashlight.

Amd fx4100,6gb ram,geforce 450

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