Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit/AppGameKit Studio Showcase / Blender Importer Utility

Author
Message
smerf
16
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 16th Dec 2020 08:02 Edited at: 16th Dec 2020 08:44
Here is a small utility with instructions that will fully load texture and set up a 3d scene, level or world directly exported from blender with 3 lines of code. This supports .x formats only and tested with blender 2.79 and earlier its possible it works 8 haven't tested.
There are a few small additional steps for setup like texture naming policies that must be followed. This code and utility are designed to work a very specific way and the workflow is fast and excellent once everything is setup.

Disclaimer. This software is designed to create and modify a file and will overwrite an existing file of the same name please back up your models do not use your only copy of a file with the exporter.



3 lines of code straight from blender
//#include "import.agc"
//LoadImporter()
//id=loadmodel("AgkCompatible.x")



help file examples and media included in attachment Directx_importer.zip



Attachments

Login to view attachments
blink0k
Moderator
8
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 17th Dec 2020 01:44
Nice. I will definitely have a look at this one
fubarpk
Retired Moderator
16
Years of Service
User Offline
Joined: 11th Jan 2005
Location: Adelaide
Posted: 2nd Jan 2021 03:41
Agree with blink its nice to see
I have just downloaded
Thankyou

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
smerf
16
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 5th Jan 2021 08:42
Let me know how it works for u fubark

tarkusAB
4
Years of Service
User Offline
Joined: 15th May 2016
Location: Tokyo, Japan
Posted: 5th Jan 2021 17:45
Cool program. Blender actually does not export X files anymore in 2.8x, so you may want to add support for DAE or OBJ format.
smerf
16
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 5th Jan 2021 19:03
I'll try to add support for dae I think will take some to me i lll have to learn the new blender so I can design it around 2.8

EdzUp
18
Years of Service
User Offline
Joined: 8th Sep 2002
Location: Citadel Cyberspace
Posted: 14th Jan 2021 10:26
Looks good, definitely something that will be useful
-EdzUp
Patreon: https://www.patreon.com/EdzUp
Buy me a coffee:https://www.buymeacoffee.com/EdzUp

Login to post a reply

Server time is: 2021-04-11 00:01:52
Your offset time is: 2021-04-11 00:01:52