heyyy thanks for answering... this time I have already protected the asets....
I have to look at the white box, I suppose it will be left without texturing some plane, although it shouldn't...
As for the shadows, only the sun type light produces shadows and for the dark atmosphere I have it at 0 ... or how could I generate the shadows if not? I've tried but I don't know how...
yes instructions are needed there are several items already working ..
the red orb (it is a place holder like all the items at the moment) what it does is increase the damage that your shots do and you will notice it because the ball of the shot grows in size as well.
The big green ball, switch the shot to the bouncing guy.
the big blue ball changes to the type of shot that passes through enemies.
the little green cube that spins brings you back to life.
the small yellow/light brown ball increases the maximum shot by 2.
the small pink/purple ball fills your shots.
You can change to the types of shots to populate them or to choose the one you like with the keys 1 to 3 .
the little blue ball increases the range of your shots.
and the mini map at the moment, as you have already found, is activated with the RMB although it is to be able to test it, since in the game the object that activates it will be "bought"...
there are more things, but they are currently disabled, increase the "visibility" of enemies in dark areas by buying night vision goggles...
Doing it in 3d but 2d mobility is because it started as an attempt to recreate the random generation of NUCLEAR THRONE levels.
but I am going to consider how I could add a plane above or below.
EDIT: u can break the barrels, they give u items
using AppGameKit V2 tier 1