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Geek Culture / iCamPlay, make game like EyeToy of PSX2

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BalrogSoft
21
Years of Service
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Joined: 31st May 2003
Location:
Posted: 18th Jan 2004 15:32
You are wrong, you must make a function on Darkbasic, with two parameters and must be passed to iCamVideoStreamCallback, if you see iCamSetCallbackAddress on help file, it have a pseudo code to explain how it must be coded. With iCamSetCallbackAddress to pass to iCamPlay the address of your function created on DB to process video stream. You must make a function like this:

OSX Using Happy Dude
21
Years of Service
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Joined: 21st Aug 2003
Location: At home
Posted: 18th Jan 2004 19:31 Edited at: 18th Jan 2004 19:34
Unfortunately we can't find out the address of a DBPro function - its rather lacking in that department - hence the need for a DLL.
Probably make more sense for me to do a DLL that interfaces with yours and returns just data back to DBPro...


The place for all great plug-ins
2xXP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me
OSX Using Happy Dude
21
Years of Service
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Joined: 21st Aug 2003
Location: At home
Posted: 18th Jan 2004 23:00
Woohooo - I've got it up and running. Now I need to do a fast memory to screen copy...


The place for all great plug-ins
2xXP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 19th Jan 2004 19:41
Solved the hungapp problem too now - wasn't closing down the iCam system...


The place for all great plug-ins
2xXP3000+,1Gb RAM,FX5600,1Mb ADSL,Router,.Net 2003 Pro & me

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