I've never really played with tweens befoer and got around to noodling around with them this week and I can definitely see a million fun applications for them. I've toyed with them a bit, read the documentation and I think I got most of it. I've got two questions that I didn't find a hint for in the help file:
1) Are tween coordinates always absolute or is there a way to make them dynamic? For example: SetTweenSpriteX(tweenID, 0,200,0), 0 and 200 are absolute values. This would move my sprite from 0 to 200. But if my sprite was at 150, it wouldn't move it 150 > 350, it would still move it 0 > 200. I haven't found any way to make tweens dynamic. Well I mean.. I can just create a tween on the fly when I need it I guess, then all my Get commands would return current data.. but any way to pre-define such tweens?
2) Is there a way to loop a tween? or a chain? Seems to me it would be useful.
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We all got a chicken duck woman thing waiting for us